Powerup Drop Chance

Powerup Drop Chance is a stat that increases your chance of getting chests or powerups when killing an enemy. The game uses two formulas: one for the chance of a chest dropping when killing an enemy and one for normal powerup drops, both of which use a time factor that ramps up over time and resets when you get a drop.
 
Essentially if you upgrade your Powerup Drop Chance to 2.0x (from 1.0x) you are twice as likely to have chests & powerups drop when killing enemies (amongst the ones that do not give you a guaranteed drop).
 

Formulas for chests & powerup drop chance

 
Chest drop chance (per kill):
 
 
$$\text{chestDropChance} = \text{chestDropBase} \times \text{PowerupChance} \times (\text{timeFactor} \times 2) \times \text{eliteMultiplier}$$
 
 
Normal powerup drop chance (per kill):
 
 
$$\text{powerupDropChance} = (\text{timeFactor} \times 2) \times \text{PowerupChance} \times \text{enemyBasePowerupDropChance}$$
 
 

Variables

 
- PowerupChance: The stat explained in this article. Its starting value is 1.0× (e.g. if you upgrade it to 10× that means you'd use 10 in the formula).
- chestDropBase: Base rate for chest drops. Fixed at 0.0005 and never changes.
- eliteMultiplier: 1 for normal enemies, 2 for elite enemies.
- enemyBasePowerupDropChance: Seems to be fixed at 0.01 for all enemies.
- timeFactor: A value from 0 to 1 that increases over time and resets to 0 when a drop occurs.
- For chest drop chance, it reaches 1.0 after 420 seconds without any chests dropping from a regular/elite enemy
- For powerup drop chance, it reaches 1.0 after 120 seconds without a powerup drop.
- The time factor resets to 0 when a normal or elite enemy drops a chest (Note: It does not reset if something like a boss or challenge shrine drops a guaranteed chests.). After that it'd take another 420 seconds to reach 1.0 in the timeFactor variable for chests. 120s for powerups.
 

Example values (when time factor = 1.0)

At 1.0× Powerup Chance:
 
Drop typeNormal enemyElite enemy
Chest drop chance0.1%0.2%
Powerup drop chance2%2%
At 2.0× Powerup Chance:
 
Drop typeNormal enemyElite enemy
Chest drop chance0.2%0.4%
Powerup drop chance4%4%
If the time factor was at 0.5 all the chances would be halved.